Class 7 Computer Science Chapter 5 Introduction To Scratch Programming Quiz 3 (25 MCQs)

Quiz Instructions

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1. What is the definition of an Algorithm?
2. How do you save your scratch project?
3. What is the function of the 'If' block in Scratch?
4. This involves the development of user-friendly and intuitive application stage layout, making it easy for users to interact with applications.
5. Explain the concept of parallelism in Scratch.
6. Which term correctly describes the x axis?
7. What did the 'Broadcast' block do in Scratch?
8. What is meant by 'sprite' in scratch?
9. To make character pause or slow in scratch, control that is added to script is
10. How can you make a sprite move 10 steps forward on Scratch?
11. When you get ready to publish your game, you should include the following information
12. Scratch projects are made up of objects called
13. What is meant by 'costume' in scratch?
14. Which of the following symbols means "greater than" ?
15. In scratch, a character or object is called?
16. What are the different types of blocks in Scratch?
17. Choose the word that best matches this definition. the area in the interface where all scripts are placed
18. The Script Area in scratch is used for:
19. In order to create a script you must have two or more of these?
20. What are loops and conditionals used for in Scratch programming?
21. You can not replaces an item in a list with a new item
22. This involves the initiation of script execution based on the occurrence of predefined events, such as the pressing of keyboard keys, the pressing of the green Flag button, or the receipt of a synchronization message.
23. It is the area where you place blocks together to write code.
24. Programming languages give computers instructions
25. Which option below does not allow you to save your computer program?