This quiz works best with JavaScript enabled. Home > Class 7 > Class 7 Computer Science Chapter 5 Introduction To Scratch Programming – Quiz 3 🏠 Homepage 📘 Download PDF Books 📕 Premium PDF Books Class 7 Computer Science Chapter 5 Introduction To Scratch Programming Quiz 3 (25 MCQs) Quiz Instructions Select an option to see the correct answer instantly. 1. What is the definition of an Algorithm? A) A set of instructions to perform a process. B) The answer to a question. C) A question to be answered. D) A list of instructions. Show Answer Correct Answer: A) A set of instructions to perform a process. 2. How do you save your scratch project? A) Select 'Project' and then 'Download'. B) Press 'Ctrl + S' to save automatically. C) Click 'File' and then 'Save now'. D) Click 'Edit' and then 'Save Project'. Show Answer Correct Answer: C) Click 'File' and then 'Save now'. 3. What is the function of the 'If' block in Scratch? A) To repeat certain instructions. B) To execute instructions only if certain conditions are met. C) To stop all the scripts that run. D) To change the color of the sprite. Show Answer Correct Answer: B) To execute instructions only if certain conditions are met. 4. This involves the development of user-friendly and intuitive application stage layout, making it easy for users to interact with applications. A) Sprite programming. B) Interface design. C) Application troubleshooting. D) None of the above. Show Answer Correct Answer: B) Interface design. 5. Explain the concept of parallelism in Scratch. A) Parallelism is a type of block in Scratch that cannot be used with other blocks. B) Parallelism is a feature that allows Scratch to be used offline. C) Parallelism allows different parts of a program to run independently. D) Parallelism means running only one part of a program at a time. Show Answer Correct Answer: C) Parallelism allows different parts of a program to run independently. 6. Which term correctly describes the x axis? A) Vertical. B) Perpendicular. C) Horizontal. D) Diagonal. Show Answer Correct Answer: C) Horizontal. 7. What did the 'Broadcast' block do in Scratch? A) To send messages to all sprite in the project. B) To turn a certain sound. C) To change the background of the stage. D) To stop all the scripts that run. Show Answer Correct Answer: A) To send messages to all sprite in the project. 8. What is meant by 'sprite' in scratch? A) Sprite is a graphic element that can move and interact in the project. B) Sprite is a type of sound used in the project. C) Sprite is a tool for drawing on scratch. D) Sprite is part of the invisible code. Show Answer Correct Answer: A) Sprite is a graphic element that can move and interact in the project. 9. To make character pause or slow in scratch, control that is added to script is A) Forever. B) Repeat. C) Wait. D) Next costume. Show Answer Correct Answer: C) Wait. 10. How can you make a sprite move 10 steps forward on Scratch? A) Use the 'Change x 10' Block. B) Use the 'move 10 steps' block. C) Use the block 'slide 1 segs for x:10 Y:0'. D) Use the 'point in the direction 90'. Show Answer Correct Answer: B) Use the 'move 10 steps' block. 11. When you get ready to publish your game, you should include the following information A) Name of game, short cuts to playing game, and the name of the person who created the game. B) You just post a link of your game on the Scratch website. C) Name of game, instructions on how to play the game, and creator of game. D) You don't have to do anything; the games is automatically available to all Scratch users. Show Answer Correct Answer: C) Name of game, instructions on how to play the game, and creator of game. 12. Scratch projects are made up of objects called A) Script. B) Blocks. C) Stage. D) Sprite. Show Answer Correct Answer: D) Sprite. 13. What is meant by 'costume' in scratch? A) Costumes are a type of programming block in scratch. B) Costumes are sounds added to the project. C) Costumes are the background used in the project. D) Costumes are images used to describe sprite under various circumstances. Show Answer Correct Answer: D) Costumes are images used to describe sprite under various circumstances. 14. Which of the following symbols means "greater than" ? A) <. B) **. C) /. D) >. Show Answer Correct Answer: D) >. 15. In scratch, a character or object is called? A) Spirit. B) Sprint. C) Sprite. D) Split. Show Answer Correct Answer: C) Sprite. 16. What are the different types of blocks in Scratch? A) Motion, Looks, Sound, Events, Control, Sensing, Operators, Variables, and My Blocks. B) Color, Size, Shape. C) Start, Stop, Pause, Resume. D) Up, Down, Left, Right. Show Answer Correct Answer: A) Motion, Looks, Sound, Events, Control, Sensing, Operators, Variables, and My Blocks. 17. Choose the word that best matches this definition. the area in the interface where all scripts are placed A) Stage. B) Backdrop. C) Scripting area. D) None of the above. Show Answer Correct Answer: C) Scripting area. 18. The Script Area in scratch is used for: A) Input. B) Output. C) All the above. D) None of the above. Show Answer Correct Answer: A) Input. 19. In order to create a script you must have two or more of these? A) Commands. B) Codes. C) Programs. D) Tasks. Show Answer Correct Answer: A) Commands. 20. What are loops and conditionals used for in Scratch programming? A) To repeat a set of blocks multiple times and to make decisions based on certain conditions. B) To calculate mathematical equations. C) To play music and create animations. D) To design user interface and graphics. Show Answer Correct Answer: A) To repeat a set of blocks multiple times and to make decisions based on certain conditions. 21. You can not replaces an item in a list with a new item A) True. B) False. C) All the above. D) None of the above. Show Answer Correct Answer: B) False. 22. This involves the initiation of script execution based on the occurrence of predefined events, such as the pressing of keyboard keys, the pressing of the green Flag button, or the receipt of a synchronization message. A) Interface design. B) Iterative processing. C) Event handling. D) None of the above. Show Answer Correct Answer: C) Event handling. 23. It is the area where you place blocks together to write code. A) Stage. B) Script Area. C) Blocks. D) None of the above. Show Answer Correct Answer: B) Script Area. 24. Programming languages give computers instructions A) True. B) False. C) All the above. D) None of the above. Show Answer Correct Answer: A) True. 25. Which option below does not allow you to save your computer program? A) Click on Save Now. B) Click on Remix. C) Click on File and Save Now. D) Press Control and Printscreen. 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